Friday, November 21, 2008

challenge 7


Challenge 7 Discription. Challenge 7 is creating something like a game. This game begins when you click the sprite which is done by using the control 'when sprite 1 clicked.' You are then supposed to create a variable like a rule which is when ever you click on the sprite the score will change by 1.

Challenge 4


Challenge 4 Discription: This challenge is to animate a moving sprite aswell as makink it look as if it is flying towards you . This animation begins when the green button is pressed. It starts of with bat 1 and stays bat 1 for 0.3 sec till it moves 5 steps. Then it switches to bat 2 which is slightly different to bat 1, bat 2 waits 0.3 sec till it moves 5 steps. The control change size by 10 makes the flying bat bigger by 10 times which gives the illusion of the bat flying towards you.

Challenge 3


Challenge 3 Discription: This challenge is to animate a moving sprite . This animation begins when the green button is pressed. It starts of with bat 1 and stays bat 1 for 0.3 sec till it moves 5 steps. Then it switches to bat 2 which is slightly different to bat 1, bat 2 waits 0.3 sec till it moves 5 steps. These various steps give the impression the bat is flying .

Challenge 1


Challenge 1 allows the sprite to glide from one side to the other bouncing of the sides.
The gliding begins when the green button is pressed. The sprite glides in various directions due to the diferent co ordinates of x and y. This gliding movement is continuous due to the forever control.

problems

I have began to start my challenges on scratch which means i have finished the tutorials. But i have encountered some problems. I am having difficulty doing challenges 2 5 6 and 8. I find it hard i know how to do parts of it but not the full thing. so sofare i will only have challenges 1 3 4 and 7 posted while i work on the rest of the challenges.

Tutorial 10



Tutorial 10 has the command to allow the sprite to start dancing to a drum beat. The command begins when the green button is pressed. The sprite will first move 30 steps when the drum will start to play. The sprite then moves back to it's begining postion when the drum begins to play again. This command is continous due to the use of the forever control.

Tutorial 9



Tutorial 9 has the command to change the colour of the sprite and play a drumming sound at the same time. The command begins when the sprite is clicked. The sprites colour is then changed to the effect of 25. The beat of the drum then begines to play for 0.2 sec when the sprite then turns back to it's normal colour. This command only happens when you touch the sprite.